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	<title>the vfx of jeffrey charles higgins</title>
	<link>https://jeffreycharleshiggins.com</link>
	<description>the vfx of jeffrey charles higgins</description>
	<pubDate>Sat, 21 Feb 2026 23:38:42 +0000</pubDate>
	<generator>https://jeffreycharleshiggins.com</generator>
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		<title>Main</title>
				
		<link>https://jeffreycharleshiggins.com/Main</link>

		<pubDate>Sun, 08 Sep 2019 00:57:34 +0000</pubDate>

		<dc:creator>the vfx of jeffrey charles higgins</dc:creator>

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		<description>



the vfx of&#38;nbsp;jeffrey charles higgins








	
	









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		<title>Reel</title>
				
		<link>https://jeffreycharleshiggins.com/Reel</link>

		<pubDate>Mon, 09 Sep 2019 05:37:06 +0000</pubDate>

		<dc:creator>the vfx of jeffrey charles higgins</dc:creator>

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		<description></description>
		
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		<title>Masters Of The Universe</title>
				
		<link>https://jeffreycharleshiggins.com/Masters-Of-The-Universe</link>

		<pubDate>Sat, 21 Feb 2026 23:38:42 +0000</pubDate>

		<dc:creator>the vfx of jeffrey charles higgins</dc:creator>

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		<description>Masters of the Universe [2026]
Directed by Travis Knight






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		<title>Thor: Love And Thunder</title>
				
		<link>https://jeffreycharleshiggins.com/Thor-Love-And-Thunder</link>

		<pubDate>Thu, 24 Jun 2021 17:56:41 +0000</pubDate>

		<dc:creator>the vfx of jeffrey charles higgins</dc:creator>

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		<description>Thor: Love and Thunder [2022]
Directed by Taika Waititi

Thor – Love and Thunder: Pete Dionne &#38;amp; Matthew Twyford – VFX Supervisors – FramestoreThis lighting rig helped make that beautiful black and white moon sequence in ‘Thor: Love and Thunder’ possible
Behind the lighting tech behind those stunning scenes in ‘Ragnarok’ and ‘Love and Thunder’
Method Studios Drains all the Color from ‘Thor: Love and Thunder’The first use of PlateLight in cinema. In-camera interactive lighting, controlled in post.



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		<title>Morbius</title>
				
		<link>https://jeffreycharleshiggins.com/Morbius</link>

		<pubDate>Thu, 16 Jan 2020 13:43:37 +0000</pubDate>

		<dc:creator>the vfx of jeffrey charles higgins</dc:creator>

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		<description>Morbius [2022]
Directed by Daniel EspinosaMorbius: Matthew Butler – Production VFX SupervisorEFFECTS PROVE THE CURE IS WORSE THAN THE DISEASE FOR MORBIUS
Majestically Morphing Morbius


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		<title>Avengers: Endgame</title>
				
		<link>https://jeffreycharleshiggins.com/Avengers-Endgame</link>

		<pubDate>Mon, 09 Sep 2019 00:05:05 +0000</pubDate>

		<dc:creator>the vfx of jeffrey charles higgins</dc:creator>

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		<description>Avengers: Endgame [2019]
Directed by Joe Russo and Anthony Russo


I had the opportunity to work on Endgame as FX Supervisor for Digital Domain.&#38;nbsp; We had a lot of rinse and repeat work as well as a few key one off shots to tackle.&#38;nbsp; To help focus our efforts, we spent a lot of effort early in the project to develop automation of these repeatable FX elements to make them easy to execute across many shots at once. 
I had the opportunity to give a talk, &#38;nbsp;Automating FX on Avengers: Endgame, at Effects America 2019 in Montreal in June .
</description>
		
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		<title>Antman and the Wasp</title>
				
		<link>https://jeffreycharleshiggins.com/Antman-and-the-Wasp</link>

		<pubDate>Mon, 09 Sep 2019 01:40:05 +0000</pubDate>

		<dc:creator>the vfx of jeffrey charles higgins</dc:creator>

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		<description>Antman and the Wasp [2018]
Directed by Peyton Reed

Diving into the Quantum realm&#38;nbsp; was a fun change from the typical visual effects work.





By the time I was envolved on the show the language of the Quantum realm had been established and it was mostly about furthering the story and upping the ante as our heros depart in the midst of a storm to return home.
Here’s some of the cool concepts, that the final look was based on.



 It was a lot of fun to bring to life a beautifully colourful, prismatic, and dynamic environment that is the Quantum realm.</description>
		
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		<title>Avengers: Infinity War</title>
				
		<link>https://jeffreycharleshiggins.com/Avengers-Infinity-War</link>

		<pubDate>Mon, 09 Sep 2019 02:24:50 +0000</pubDate>

		<dc:creator>the vfx of jeffrey charles higgins</dc:creator>

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		<description>Avengers: Infinity War [2018]
Directed by Joe Russo and Anthony Russo
AVENGERS – INFINITY WAR: Kelly Port (VFX Supervisor) with Phil Cramer (Animation Director), Eric Scott (VFX Producer) and Darren Hendler (Head of Digital Humans) – Digital Domain



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		<title>Shadow</title>
				
		<link>https://jeffreycharleshiggins.com/Shadow</link>

		<pubDate>Mon, 09 Sep 2019 02:52:55 +0000</pubDate>

		<dc:creator>the vfx of jeffrey charles higgins</dc:creator>

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		<description>Shadow [2018]
Directed by Zhang Yimou

This film was a unique opportunity to enhance the action by adding a procedural workflow to add flying ( sometimes breaking, sometimes sticking ) arrows to a sequence of shots.
A system in houdini was built to emit on the fly rigidbody dynamics with constraints based on flying arrows from archers. The arrows were also proceudrally animated in a loop to give the frenetic energy arrows given when launched from bowes and to flex, spin, and otherwise fly into the air and collide with the environment.
The system catered to directly rendering in the Mantra renderer with deformation motion blur as well as with motionvectors where needed for compositors to dial up or down the amount shot to shot.&#38;nbsp; This also included separate set of passes for shadows and reflections onto the environment.
I delivered all of the work for the arrows myself as well as was responsible for adding additional water elements where needed by the VFX Supervisor.</description>
		
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		<title>Ready Player One</title>
				
		<link>https://jeffreycharleshiggins.com/Ready-Player-One</link>

		<pubDate>Mon, 09 Sep 2019 02:52:43 +0000</pubDate>

		<dc:creator>the vfx of jeffrey charles higgins</dc:creator>

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		<description>Ready Player One [2018]
Directed by Stephen Spielberg
READY PLAYER ONE: Matthew Butler (VFX Supervisor) &#38;amp; Scott Meadows (Head of Visualization) – Digital Domain

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